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Category: QoS

Fruit Drops and Packet Drops

Urban legends claim that Sir Isaac Newton started thinking about gravity when an apple dropped on his head. Regardless of its origins, his theory successfully predicted planetary motions and helped us get people to the moon… there was just this slight problem with Mercury’s precession.

Likewise, his laws of motion worked wonderfully until someone started crashing very small objects together at very high speeds, or decided to see what happens when you give electrons two slits to go through.

Then there was the tiny problem of light traveling at the same speed in all directions… even on objects moving in different directions.

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Switch Buffer Sizes and Fermi Estimates

In my quest to understand how much buffer space we really need in high-speed switches I encountered an interesting phenomenon: we no longer have the gut feeling of what makes sense, sometimes going as far as assuming that 16 MB (or 32MB) of buffer space per 10GE/25GE data center ToR switch is another $vendor shenanigan focused on cutting cost. Time for another set of Fermi estimates.

Let’s take a recent data center switch using Trident II+ chipset and having 16 MB of buffer space (source: awesome packet buffers page by Jim Warner). Most of switches using this chipset have 48 10GE ports and 4-6 uplinks (40GE or 100GE).

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To Drop or To Delay, That’s the Question on Software Gone Wild

A while ago I decided it's time to figure out whether it's better to drop or to delay TCP packets, and quickly figured out you get 12 opinions (usually with no real arguments supporting them) if you ask 10 people. Fortunately, I know someone who deals with TCP performance for living, and Juho Snellman was kind enough to agree to record another podcast.

Update 2017-03-31: Added More information section

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DLSP – QoS-Aware Routing Protocol on Software Gone Wild

When I asked “Are there any truly QoS-aware routing protocols out there?” in one of my SD-WAN posts, Marcelo Spohn from ADARA Networks quickly pointed out that they have one – Dynamic Link-State Routing Protocol.

He also claimed that DLSP has no scalability concerns – more than enough reasons to schedule an online chat, resulting in Episode 40 of Software Gone Wild. We didn’t go too deep this time, but you should get a nice overview of what DLSP is and how it works.

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Routing Protocols and SD-WAN: Apples and Furbies

Ethan Banks recently wrote a nice blog post detailing the benefits and drawbacks of traditional routing protocols and comparing them with their SD-WAN counterparts.

While I agree with everything he wrote, the comparison between the two isn’t exactly fair – it’s a bit like trying to cut the cheese with a chainsaw and complaining about the resulting waste.

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Overlay-to-Underlay Network Interactions: Document Your Hidden Assumptions

If you listen to the marketing departments of overlay virtual networking vendors, it looks like the world is a simple place: you deploy their solution on top of any IP fabric, and it all works.

You’ll hear a totally different story from the physical hardware vendors: they’ll happily serve you a healthy portion of FUD, hoping you swallow it whole, and describe in gory details all the mishaps you might encounter on your virtualization quest.

The funny thing is they’re all right (not to mention the really fun part when FUDders change sides ;).

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