Category: networking fundamentals
Last week we explored the basics of unnumbered IPv4 Ethernet interfaces, and how you could use them to save IPv4 address space in routed access networks. I also mentioned that you could simplify the head-end router configuration if you’re using DHCP instead of per-host static routes.
Obviously you’d need a smart DHCP server/relay implementation to make this work. Simplistic local DHCP server would allocate an IP address to a client requesting one, send a response and move on. Likewise, a DHCP relay would forward a DHCP request to a remote DHCP server (adding enough information to allow the DHCP server to select the desired DHCP pool) and forward its response to the client.
I work in a big enterprise and in order to understand a real packet path across multiple offices via routers and firewalls (when mtr or traceroute don’t work – they do not show firewalls), I made OSPF network visualization based on LSDB output. The idea is quite simple – save information about LSA1 and LSA2 (LSA5 optionally) and that will be enough in order to build a graph (use show ip ospf database router/network on Cisco devices).
When I wrote about my sample katacoda hands-on lab on LinkedIn (mentioning how easy it is to set up an OSPF+BGP network), someone couldn’t resist asking:
I’m still wondering why people use two routing protocols and do not have clean redistribution points or tunnels.
Ignoring for the moment the fact that he missed the point of the blog post (completely), the idea of “using tunnels or redistribution points instead of two routing protocols” hints at the potential applicability of RFC 1925 rule 4.
Imagine an Internet Service Provider offering Ethernet-based Internet access (aka everyone using fiber access, excluding people believing in Russian dolls). If they know how to spell security, they might be nervous about connecting numerous customers to the same multi-access network, but it seems they have only two ways to solve this challenge:
- Use private VLANs with proxy ARP on the head-end router, forcing the customer-to-customer traffic to pass through layer-3 forwarding on the head-end router.
- Use a separate routed interface with each customer, wasting three-quarters of their available IPv4 address space.
Is there a third option? Can’t we pretend Ethernet works in almost the same way as dialup and use unnumbered IPv4 interfaces?
In the previous blog posts in this series, we explored whether we need addresses on point-to-point links (TL&DR: no), whether it’s better to have interface or node addresses (TL&DR: it depends), and why we got unnumbered IPv4 interfaces. Now let’s see how IP routing works over unnumbered interfaces.
A cursory look at an IP routing table (or at CCNA-level materials) tells you that the IP routing table contains prefixes and next hops, and that the next hops are IP addresses. How should that work over unnumbered interfaces, and what should we use for the next-hop IP address in that case?
In the previous blog post in this series, we explored some of the reasons IP uses per-interface (and not per-node) IP addresses. That model worked well when routers had few interfaces and mostly routed between a few LAN segments (often large subnets of a Class A network assigned to an academic institution) and a few WAN uplinks. In those days, the WAN networks were often implemented with non-IP technologies like Frame Relay or ATM (with an occasional pinch of X.25).
The first sign of troubles in paradise probably occurred when someone wanted to use a dial-up modem to connect to a LAN segment. What subnet (and IP address) do you assign to the dial-up connection, and how do you tell the other end what to use? Also, what do you do when you want to have a bank of modems and dozens of people dialing in?
In the previous blog post in this series, we figured out that you might not need link-layer addresses on point-to-point links. We also started exploring whether you need network-layer addresses on individual interfaces but didn’t get very far. We’ll fix that today and discover the secrets behind IP address-per-interface design.
In the early days of computer networking, there were three common addressing paradigms:
A few weeks ago we covered transparent bridging fundamentals, now it’s time to recap IP routing fundamentals… and then we’ll be ready to compare the two.
In the world of ubiquitous Ethernet and IP, it’s common to think that one needs addresses in packet headers in every layer of the protocol stack. We have MAC addresses, IP addresses, and TCP/UDP port numbers… and low-level addresses are assigned to individual interfaces, not nodes.
Turns out that’s just one option… and not exactly the best one in many scenarios. You could have interfaces with no addresses, and you could have addresses associated with nodes, not interfaces.
I think it is too advanced for my needs. Interesting but difficult to apply. I love math and I find it interesting maybe for bigger companies, but for a small company it is not possible to apply it.
While a small company’s network might not warrant a graph-focused approach (I might disagree, but let’s not go there), keep in mind that almost everything we do in IT rides on top of some sort of graph:
Minh Ha left another extensive comment on my Is Switching Latency Relevant blog post. As is usual the case, it’s well worth reading, so I’m making sure it doesn’t stay in the small print (this time interspersed with a few comments of mine in gray boxes)
I found Cisco apparently manages to scale port-to-port latency down to 250ns for L3 switching, which is astonishing, and way less (sub 100ns) for L1 and L2.
I don’t know where FPGA fits into this ultra low-latency picture, because FPGA, compared to ASIC, is bigger, and a few times slower, due to the use of Lookup Table in place of gate arrays, and programmable interconnects.
Years ago I wrote a series of blog posts comparing transparent bridging and IP routing, and creating How Networks Really Work materials seemed like a perfect opportunity to make that information more structured, starting with Transparent Bridging Fundamentals.
One of my readers wondered whether it makes sense to buy low-latency switches from Cisco or Juniper instead of switches based on merchant silicon like Trident-3 or Jericho (regardless of whether they are running NX-OS, Junos, EOS, or Linux).
As always, the answer is it depends, but before getting into the details, let’s revisit what latency really is. We’ll start with a simple two-node network.
In the previous video in this series, I described how path discovery works in source routing and virtual circuit environments. I couldn’t squeeze the discussion of hop-by-hop forwarding into the same video (it would make the video way too long); you’ll find it in the next video in the same section.
- Be vendor-agnostic (always look around to see what others are doing);
- Try to understand how the technology you’re evaluating really works (it will help you spot the potential problems before they crash your network);
- Always select what’s best for your business, not for the sales quota of your friendly $vendor account manager.